hoi4 strategic bombers worth it

All you have to do is click on the province that you want to attack, and then the nuke icon at the bottom of its window. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. Press J to jump to the feed. The priority rating is excess air wing range (in map pixels) plus number of total division on both sides of the battle. Early to mid game I focus on fighters and close air support to ensure I'm winning my land campaigns, and by the time I have enough industry to really crank out serious numbers of them I've already conquered enough of the world to render the entire air game nothing more then time consuming micro. Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). This item has been removed from the community because it violates Steam Community & Content Guidelines. Would you recommend to use 21 width tank divisions? Air wings can be assigned to various missions. i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. How do you manage the wings of them, I feel ive had the best luck with stacks of 50 as there is no real feedback except that crappy line graph I have no real idea what im doing with wing size. By holding the "shift"-key and clicking pilot exercises, the air wing will exercise until it reaches maximum training experience and then stop automatically. And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. Very important when pushing into an area where supply hubs are far apart. Lovenought 6 yr. ago. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. All trademarks are property of their respective owners in the US and other countries. If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value. Air wings can be assigned to various missions. Every plane that joins a battle produces 0.0005[13] country air experience. 10% penalty with full battlefield support doctrine becomes 13% [10% * (1+30%)]). That's really useful information. 1. Intel advantage + air superiority can go from 25% to 40% bonus. Hearts of Iron 4 1.12.6 patch notes reinforce HoI4 War Effort. Reddit and its partners use cookies and similar technologies to provide you with a better experience. tacticals & modded aircraft. A new air wing is deployed from the air base screen. But this is one of the primary uses of strategic bombers. Once the American airforce is decimated, send in thousands of strat bombers. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. If yes, then what's the point in picking the day bombing branch unless you really. the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. Engages enemy fighters and shoots down enemy CAS/bombers. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. Heavy tanks are much more expensive than Medium Tanks, and suffer from very harsh combat penalties in many terrain types. How so? supposedly this was fixed in v1.9.1 in an. Especially if the attack on the region is being carried out by a. 28% comes from the spy network (2 agents in Italy). It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. With the new update (DLC?) Through Corpo di Truppe Volontarie focus. Though expensive, they can be well-worth the cost. The maximum penalty without doctrine is 35% at 100% air superiority. You underestimate AI Tibet's power. For a better experience, please enable JavaScript in your browser before proceeding. (Taking into account the minimum-of-1, the result is 1.84). Redirect page. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. Destroys ships that lie in port. Similar to air superiority, but does not engage enemy fighters and stays on the ground if no enemy bombers are active. If you like it, I would very much appreciate if you'd follow me on Spotify. The recon company provides simpler benefits: speed and reconnaissance. The biggest drawback of strategics are that conquered land takes ages to rebuild. Irl strategic bombing was very effective in numbers. It can be extremely useful in MP against other players if you can maintain air superiority. the night penalty is -90% for planes, not -50%. In single player games, the UK is pretty much the only nation you'd ever need to bomb, since it can be non-trivial to get troops over there. there is no (functional) mechanic in game for escorts/escort efficiency. An ace can increase the amount of attacks, while weather might decrease it (stacking multiplicatively). Support companies are typically very cheap and provide strong bonuses to your divisions. Strategic bombing damage is about 120 damage per attack cycle for ~0.3 buildings destroyed. Wings can be split or multiple wings of the same type merged into one in the air base view. The player might: from game file \Hearts of Iron IV\common\buildings\00_buildings.txt, define ACE_EARN_CHANCE_PLANES_MULT = 0.005, ACE_EARN_CHANCE_BASE + (HP * ACE_EARN_CHANCE_PLANES_MULT * 0.1), Defines NBuildings AIRBASE_CAPACITY_MULT = 200, Defines NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0, Defines NNavy DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25, Defines NNavy ENEMY_AIR_SUPERIORITY_IMPACT = -1, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, Defines NAir STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75, Defines NCountry PARADROP_AIR_SUPERIORITY_RATIO = 0.7, https://hoi4.paradoxwikis.com/index.php?title=Air_warfare&oldid=58447, Play Design tip: maximize soft attack and breakthrough. No, they're worthless. If the enemy air region is heavily defended with fighters, the bombers may need to be escorted. All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. You must log in or register to reply here. ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 Wings with this mission will fight and disrupt any enemy air wings operating in the area. Their lower agility however means that they will struggle against regular fighters. . You need a strategic bomber station within range of the target province . They have become even worse after the piercing buff. Tactical bomber: Can be outfitted for any role, but is best used as CAS. Jump to navigation Jump to . These quicker, more powerful albeit more expensive fighters and bombers act as a late-game bridge between World War Two-era and modern military aircraft for those nations that were dedicated to aeronautics research. Generally I find that starting a coup on the British mainland is the easiest way of beating them. The effective and hard cap that scout planes can contribute to intel are. However I don't know how exactly strategic bombing works, and the wiki doesn't help much. If one of the assigned missions has a condition that's "Always executes", no later mission in the list will ever be executed by that wing. Press question mark to learn the rest of the keyboard shortcuts. 100 odd strat bombers will achieve pretty much nothing, you really do need a respectable amount of them, say 1000+, to have them be of any real effect. If there are none, then reinforcement will take place when new planes of the correct equipment type are produced by military production lines. Enabling pilot exercises will disable all other missions. Each type of aircraft built upon light airframes also has a carrier variant that can be researched. Also can somebody explain to me how Britain maintains so many fighters etc despite their industry not being up to making that many? Earthquake relief sale gives you $1000 worth of Steam . You miss 'em when you don't have them, especially multiplayer. Air superiority. Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. Amphibious tanks have terrible armor, which makes them unusable. yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. bombers but in multiplayer you do need them, atleast if youre meeting "good" players. Available for: Fighter, Heavy Fighter, Jet Fighter. The colors and interpretation of the colors is listed in the table below. Dropping a nuke is done from the Default Map view. Scout planes can only contribute up to 20-30% of intel in a given area. Additionally, the divisional AA (again using the divisions' average) has a 7%[10] chance to shoot down a portion of the attacking planes. It is possible to have a 1940 plane at the start of 1939! This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. Bomb Scotland's infrastructure into dust and watch them all die. Their first unique selling point is their range, which is much higher than CAS aircraft. Naval Bombers are able to perform attacks against enemy ships. Strategic Bomber II 1940 170 days Strategic Bomber I Bombing has proven effective at reducing the enemy's capacity to wage war. World War II bombers were inaccurate, and therefore the amount of bomb damage varies greatly from day to day. Since you can't tell your bombers what to target anymore, they're useless. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. 25 days ago. Wings with multiple assigned missions will fly exactly one of the selected mission types per mission opportunity. Can we apply the medium tank templates to light tanks?If we can,how much will they be effective? Most air operations work on the scale of strategic regions. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. Ok so I keeep having this discussion with my friend about the value of strategic bombing and he keeps pointing out in our example that he has a 90% reduction from strategic bombing. Since you can't tell your bombers what to target anymore, they're useless. This is a community maintained wiki. Disrupting enemy support planes (and protect allied support planes). Each plane can give up to 0.2 supplies, meaning a full wing of 100 can give 20 supply. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. Retweet. They improve the following stats of aircraft executing the respective mission type[1]: Escort Efficiency belongs to the same family of modifiers but has no effect. Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 . Is the strat bombers worth it. The first mission with a valid condition is the only mission flown by that air wing during that mission opportunity. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. It might even be worthwhile if the player captures a state without an air base to build their own level 1 base there as quickly as possible. The maximum penalty without doctrine is 35% at 100% air superiority. New comments cannot be posted and votes cannot be cast. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). At 4000 allied planes versus 500 enemy planes, adding 1000 planes to the allied side only increases allied air superiority by 1.3 percentage points. At the same time I will . If in a mp game yes, vs ai no. But AI UK is actually pretty good at protecting convoys (one of the few things HOI4's AI does really well) so you take a lot of casualties for little gain. At strattie bombing they are not so good, but they do what CAS does when CAS doesnt have the legs. Since many of the conditions during play are dynamic, wings may fly different missions at different types, producing multiple types of results. Strategic Bombers can be capable of large damage to your opponents economy if used well, but cost a lot to produce. The effects are scaled inversely by the size of the wing relative to 100 planes, to a maximum of 10x at 10 planes. The attacks are resolved as between land units, but they ignore defense, hardness and armor. Tanks have a high supply usage, logistics company reduces their supply usage significantly. And this is actually helped by them having a huge air force, because the AI never disbands air wings. The capacity of an air base is shared between allies. Strat bombers aren't as overpowered as they were from before 1.5.1 but they're still highly annoying and hugely powerful when microed. Fighters are fast and nimble and can do many jobs. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. Transport plane: Deploys paratroopers and drops supplies. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. Is there a template that negates this, other than the Ancient CAS? Medium tanks typically offer the best of both worlds. The naval base itself will get damaged as well during successful attacks, but empty bases cannot get attacked. The Air technology research tree is used to unlock and improve different types of aircraft. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. This item will only be visible in searches to you, your friends, and admins. It is possible to change the size of an existing air wing by clicking on an air base, then clicking on the top number on the left-hand side of the air wing's row. Are signal company and recon company worth it? Yet another pureblood gamer rejecting the existence of a game feature and classifying it as "useless" on pure gameplay grounds. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Creating divisions is one of the most important aspects of Hearts of Iron IV. This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. Bombs enemy ships. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. Their capacity is determined by the deck size stat of the ship and they only support carrier-capable aircraft. Only heavy fighters have enough range to escort strategic bombers deep into enemy territory, but they can be beaten by light fighters. If you build air, you do it for strategic bombing or supporting your ships. The following effects apply to each mined strategic region, scaled according to the quantity of mines: Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. Or is it just lend lease? Btw the current war score from strat bombing is completely broken and overpowered. So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? The more planes you fly over a state, the faster you will reach the maximum. Your divisions are running out of rifles and the front lines are collapsing, but you can't build any more rifles because your surviving factories are desperately trying to get planes in the air. It is only visible to you. By that point, every plane they had suffered a 100% overcrowded airfield penalty, and all of their units suffered from attrition. Btw the current war score from strat bombing is completely broken and overpowered. Questions, Paradox New comments cannot be posted and votes cannot be cast. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Through Officers of the Service Role focus. The air support bonus can be observed in the tooltips that appear when you hover over icons for land units stats shown in the battle display. Aircraft carriers act as additional, floating air bases. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. Is it worth building strategic bombers? CAS wings will contribute planes to the battle up to 54 planes. This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. Scout Planes on this mission perform aerial scouting and intel gathering, adding additional intel to the total intel from all sources on the countries in the target air zone. They can perform Strategic Bombing air missions, as well as drop nuclear bombs. After all, we're here to explain how to use nukes in HOI4. Well, the main problem isn't that they're bad at what they do, but that you rarely need them. Strategic bombers seem useless if you've never been heavily bombed. Information, Frequently Asked Oh, and you have to wait. Interactive corporate website. The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! regardless of whether or not it works, the night *strat* bombing modifier is supposed to be -50%. However, normal tanks with amphibious drive are excellent, as have the same armor and also bonuses for attacking over rivers. I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies? in the air region without regard to the number of air wings present. I know GB can get a national focus making their fighters 10% cheaper to build, which probably helps out. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. There is also a Reorganize option that allows greater control over moving planes between two or more wings of the same type. Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Valve Corporation. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. open.spotify. As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). But this may only work if their air bases are already close to full capacity. If so what priority should they be given compared to other aircraft? Do you think they are as important as CAS aircraft? That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. 66. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. @jellestuifzand Good idea, I'll do that later! Situational (if you need lots of PP): State Serves the Military (Fascist). The ratio is non-linear, at high levels of air superiority you need to add substantially more planes to increase air superiority by 1%. Press question mark to learn the rest of the keyboard shortcuts. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . . JavaScript is disabled. The details pane of that window provides numbers across a long time frame. You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. ), and due to night penalty, I have always thought that the air force performs better if they do all of them during the day rather than at night. Single player no, multi yes. Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? In contrast to other state-wide buildings, air bases are located in a specific province (which is fixed per state) and control of this province determines who can use the air base. Pushing with infantry and CAS often works against a weak enemy. hoi4 isn't an easy game, people opt to play it . You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. i was responding to that second part. They are good both for protecting bombers at range and intercepting enemy bombers. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. All rights reserved. All this bomber does is Strategic Bombing, with modules on it that amplify its night-time effectiveness, and an armor plate (optional) to make it take fewer losses. You need to sign in or create an account to do that. If the current number of planes is lower than the reinforcement level, new planes will be added to it as long as there are sufficient stockpiled planes of that type. So having more support arty by having smaller divisions, boosted by SF (right) would be good. This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia.

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hoi4 strategic bombers worth it