smite jormungandr damage build

Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. For each stack of Wisdom you have, your abilities deal 0.14% of your Max Mana as True Damage to enemy gods. Cooldown - 110s. Cooldown - 120s. He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Jorm can still save his teammate, but he has to actually walk into Baron's model in order to absorb the ult and free the doomed teammate. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Always try buy items with cooldown, if you dont take cooldown you dont do nothing XD. Smite is an online battleground between mythical gods. [god_id] => 96 ) Join the leading SMITE community.Create and share God Guides and Builds. The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. This is a build from personal opinions and hope to receive your comments. [display_name] => Fenrir [notes] => Cthulhu and Jorm are both fairly similar in kit. [url] => yemoja 1. Ouch, just ouch. ) This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s. Cooldown - 130s. Enemies that are healed by god abilities while affected by this curse take 10% more damage from all sources for the duration of the curse. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. You definitely out damage him, and I would say that your wave clear is superior. ( [god] => Array The two of you are fairly even in terms of damage output early game, and he cannot ult you. [scoreVal] => 4 [notes] => Similarly to an Athena, a good Terra will chew you up and spit you out. You can build Chronos before Magus if you want extra cooldown early. ( [url] => hercules [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. Please keep this in mind while reading. [scoreVal] => 1 The Smite game packs you more than 100 playable units that are ranked based on overall performance and base stats. ) Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. Strong against grouped up enemies (AoE damage). If she ults you, ult out. Please keep this in mind while reading. ) Your first priority should always be boots, because Jorm is slow to begin with. You definitely out damage him, and I would say that your wave clear is superior. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). You do good damage to him and can easily bully him, buy tainted steel the second you see him on the god screen. Incredible Burst/Damage Potential. 1. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. I want to receive promotions from our partners. Please consider supporting us by whitelisting us in your ad blocker! At 75 stacks this item Evolves, gaining 10 Magical Penetration and 3% extra Mana to Power conversion. You will find builds for arena, joust, and conquest. [god] => Array Similarly to an Athena, a good Terra will chew you up and spit you out. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. This effect lasts for 7s and can only occur once every 15s. Would you like to let the author know their guide helped you and leave them a message? ( Like a lot of hard matchups, this one is down to your partner in lane. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. [display_name] => Terra [god_id] => 23 Ganesha is a guardian God has surprising high damage, , crowd control and very tanky. Both of you do good damage, and this matchup really comes down to your ADC and coordination. ) You can see the most recently updated guides on the browse guides page. Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. [god_id] => 12 If the target has over 2000 Health, your ability bonus damage scales up. 1. Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. [display_name] => Izanami ( You can see the most recently updated guides on the browse guides page. [url] => izanami First off, lets just be clear here he does hurt early and late game, but so do you. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Cooldown - 200s. Both of you do good damage, and this matchup really comes down to your ADC and coordination. ( Cabra out damages you, even in support, though that's about his only benefit. Your biggest advantage in this matchup, Ares can't ult you. If you get frozen, it will hurt. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. ( [display_name] => Jormungandr Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. I've done this, it's fun as hell. Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. ( My player name is Oercane, I'm a casual Smite player who plays support almost exclusively. [display_name] => Hercules If you like Jormungandr Solo, you can refer this way. The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. Fire a bolt that travels 70 units, stopping on the first Enemy God hit and splashing in a 20 unit radius, dealing 15% of their Current Health as True Damage and reducing any active shields by 75%. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. [display_name] => Apollo 7% of your Mana from items is converted to Magical Power. SmiteGuru 2014-23. 1. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Targets hit take 5% increased damage for 5s, stacking 2 times. I want to receive promotions from our partners. ) The initial countdown will not start until you leave the fountain. Subsequent hits on the same target do half the bonus damage for the next 3s. Great ganking and surprises with high damage quick escape. Array 1. AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. Can be upgraded at level 15. You can support us ad-free for less than $1 a month! [scoreVal] => 3 This does not stack with similar Auras. If she's paired with someone like Xing Tian, you will die. a lot. Good burst and bleed damage. First off, Skadi just hurts. [display_name] => Hades [scoreVal] => 4 [god_id] => 33 [god] => Array If you want, there is crit below. If this happens, you are dead, just give up and be ready to buy items. Copyright 2019 SMITEFire | All Rights Reserved. Smite is an online battleground between mythical gods. This guide has not yet been updated for the current season. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. The two of you are fairly even in terms of damage output early game, and he cannot ult you. He must travel 2 more times. ( Browse Jormungandr pro builds, top builds and guides. [notes] => His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. It's the n1 item for magical gods in due for a reason. ( [url] => sobek SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This effect lasts 15s and is doubled if you are the one who picks up the Spike. ( PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. SMITEFire is the place to find the perfect build guide to take your game to the next level. Jormungandr & Gilded Arrow Buff! Breastplate-> Silver Breastplate -> Breastplate of Valor, Magic Focus -> Enchanted Spear -> Spear of the Magus. [god_id] => 87 If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. ( Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. [url] => sylvanus Please verify that you are not a bot to cast your vote. Please keep this in mind while reading. While Empowered, Jormungandr's basic attack fires at its fastest rate. ) After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. Odin help us. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. The rest of Jorm's build is pretty self explanatory, Spirit Robe is good because its passive makes up for Jorm's passive procing. Jormungandr is so large that he cannot be affected by Hard Displacement. You can support us ad-free for less than $1 a month! Jormungandr can have a maximum of 9 toxic clouds out at a time. [god] => Array The 2 defensive items, just buy what do you need, usually i buy a item for physical and other for magical defense. So, I suggest you should use Jormungandr solo, tank. So, I suggest you should use Jormungandr solo, tank. Jormungandr counter Tips. 1. No not really, you'd be better off with any jungler, hell even Loki works better. Cooldown - 120s. Excellent Mobility with Path of Flames. Aura Allied gods within 70 units have their attack speed increased by 30%. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. [notes] => Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. [god_id] => 93 So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. ( This can only occur once every 15 seconds. [notes] => Geb out tanks you, no contest. 1. Your biggest advantage over Ymir are your 1 and ult. Array You can see the most recently updated guides on the browse guides page. Most auto attack assassins absolutely shred him if he's out of position. Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. [scoreVal] => 3 [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Bastet: Amazing ability damage. If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. Ganesha build Damage (Solo) If you like Ganesha Damage, you can refer this way. ( ( [url] => kumbhakarna Data provided by Hi-Rez Studios. ) PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. - Jorm's 3 has a sonar effect in a fixed radius while he's underground. Tap each threat level to view Jormungandrs threats. ( [url] => geb ) If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). This can stack up to 3 times. [url] => jormungandr [notes] => Ouch, just ouch. This effect is not interrupted by damage but is interrupted by hard Crowd Control. ( A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. His bugle blast with proc your passive if he's right next to you. She will hurt you, same as she would hurt any tank. If you like Jormungandr tank, you can refer this way. ( I want to receive promotions from our partners. This effect can only occur once every 90s. ( PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. [url] => hades Array [scoreVal] => 2 Provided you put in early aggression, he won't be a problem. [god] => Array PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. [god_id] => 69 ) The time Jormungandr bestrides the earth is one of unmatched calamity, the days of Ragnarok where the oceans boil and the land quakes. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. [url] => fenrir Array Jorm can easily get kills himself however! SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. 1. The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. Dazed is a debuff on Jormungandr that is a fading, non-cleansable slow and increases the damage he takes for the duration. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. Amazing Passive: Combustion. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. ) [god_id] => 101 She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane. Best tip for this matchup, but lots of wards and watch for ganks. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. !Team Web Site: https://GarzaGaming.comGGC Video Library: https://www.y. Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. SMITEFire is the place to find the perfect build guide to take your game to the next level. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. At 55 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection. (Ex: the enemy has 2 mages, so I get void stone) Jorm is an offensive guardian who starts the team fights, so I feel that peel doesn't always work for him since he's always separate from the team. Match ID: 1289152517. ( He won't kill you but he will make your life hell in lane. Cooldown - 170s. Can be upgraded at level 20. Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. Array Enchanted Kusari -> Spellbound Kusari -> Shoguns Kusari. First off, Skadi just hurts. Cloak -> Cloak of Concentration -> Spirit Robe. ( A.) ) - Jorm's voice actor, Kellen Goff also voices plushie Jorm. [scoreVal] => 4 ) She's abnoxious, but she won't kill you alone. ) Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. [display_name] => Aphrodite ( But if you love Jorm, and just want to have a bit of fun, go for it. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. It's good for pen and attack speed. Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. This author would like to receive feedback. This field damages and slows Enemies inside of it every second. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 20% of your Magical Power. Array [god] => Array Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. [notes] => She's abnoxious, but she won't kill you alone. ( If ***ba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). [display_name] => Sobek [god] => Array Smite characters that will push you straight toward triumph include Freya, Arachne, Nemesis, Amaterasu, Cupid, Ratatoskr, Bakasura, Heimdallr, and Jing Wei. When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. Max 50 . [url] => cerberus [god_id] => 52 The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, ***ba does close to nothing on his own. [display_name] => Artio As for credentials, I have almost 2000 worshippers on Jorm (which isn't a lot for some people, but is quite a lot for me) and like all game modes equally (except random god modes, I despise random god modes). Cloak -> Cloak of Concentration -> Mantle of Discord. [scoreVal] => 3 PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. You may still move. This only affects Monsters on your side of the Jungle. [url] => anubis [god] => Array Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. Want to support SmiteFire with an ad-free experience? Join the leading SMITE community.Create and share God Guides and Builds. - Jormungandr Smite Arena Season 9 The. As he can put out some CRAZY damage numbers, especially with a bruiser build. - Tainted Steel: The go to anti-heal for Jormy, especially for a lane healer like Aphro or Sylvanus. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. Jormungandr. PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. Array Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. Q.) I'll use this section to talk about general things which others might find useful or interesting: ( And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. There isn't much to the mirror match, if you play better, you will win. [god] => Array [display_name] => Cerberus Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. Join. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. This is specifically Fenrir support. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. Ymir build Season 10. Ymir build Damage (Solo) If you like Ymir damage (solo), you can refer this way. Jormungandrs Basic Attacks do not proc item hit effects. If Anhur wants you dead, you are dead. [god_id] => 77 1. ( Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Jorm is still my favorite Smite god, and if I had to pick a main, it would be him. ) Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. AURA - Enemy gods within 40 units have their Physical Power reduced by 15%. GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. [display_name] => Skadi Essentially, this matchup will be won by whichever ADC is able to stay in lane. If you are alone you only gain 40 Physical and Magical Protections. [god] => Array [god] => Array If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. Please consider supporting us by whitelisting us in your ad blocker! This is my first guide, so I decided to make it about the first god I unlocked (I did not by the god pass, and still don't have it). This can happen when a God is new or there is a new patch. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. [god_id] => 107 SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. If Anhur wants you dead, you are dead. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Cooldown - 130s. Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. [god_id] => 32 ) Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. ) [god] => Array [display_name] => Ganesha A few notes for the different options. . - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. Vote received! You can support us ad-free for less than $1 a month! ) ) PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. Smite is an online battleground between mythical gods. AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. ( So, I suggest you should use Ymir damage (solo), support. Your email address will not be published. I want to receive promotions from our partners. As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. [display_name] => Baron Samedi [scoreVal] => 4 You can take quite a beating, and if Cabra is out of position beating on you, he's an easy target for your damage dealers. [display_name] => Ares Array ( You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Required fields are marked *. [god_id] => 68 She will hurt you, same as she would hurt any tank. SMITEFire is the place to find the perfect build guide to take your game to the next level. This is a provisionally easy ranking. [notes] => Funnily enough, Ares really is the best and the worst matchup simultaneously. [god] => Array [display_name] => Bacchus Array Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. The final item should generally be situational. Additionally, their Damage Dealt is reduced by 15%. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%. Cooldown - 150s. Additionally, their Damage Dealt is reduced by 15%. [god] => Array When the shield is broken or expires, Allied Gods gain a new buff providing 15% Damage Mitigation and 20% Movement Speed for 3s. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. [notes] => Cabra out damages you, even in support, though that's about his only benefit. [scoreVal] => 4 1. [scoreVal] => 2 I know the design of this guide isn't good yet, hopefully if I make more I will be able to learn and improve it. Overextending or getting ganked will result in either Baccus or Jorm dying. Passive Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. 1. This can only occur once every 45 seconds. If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it.

Airbnb Houseboat Virginia, Utah License Verification To Another State, 242645624f349a9094e4 Hobby Lobby Poster Frame 24x36, Darden Transfer Policy, Articles S

smite jormungandr damage build