pathfinder kingmaker sacred huntsmaster archer build

19. 18. Skip Main Navigation. by level 4 you can level him to the same level as you with boon feat. 14. I asked this same question 2 days ago and got a few answers but nothing too concrete. to 12 (+1) and if you want another, you need to raise it to 16, because 14 doesnt give you an extra skill point. I like to take out an enemy that is far away, proc-ing Dreadful Carnage. But still, you are getting the animal companion some other way and freeing up deity/domain slot. Manyshot (+3d6 Sneak Attack) if you want an archer with a pet make a ranger its wickedly strong and well.. kinda simple crusader using a bow with pet at level 3. pick that god that has the animal domain. With a level or two of Figher for the free longbow Proficiency and extra feats. I considered going all in on Dexterity but that is a heavy feat cost (Weapon Finesse, Weapon Focus, Slashing Grace) and it greatly limits my choice of weapons. Cats are always best companions, no matter what I play. Then you can take either fighter 4 for another feat or splash something else, like Kinetic Knight (bypass INT requirement for Combat Expertise) or monk (though not if you're non-lawful, obviously). All rights reserved. I really like Inquisitors, in fact my first Kingmaker character was an Half-Orc Inquisitor. At 1st level, a sacred huntsmaster forms a bond with an animal companion. ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} In fact, Clerics need Charisma for their Channel ability. It doesnt always work, of course, but its really nice when it does! Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1. New comments cannot be posted and votes cannot be cast. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} This is one attack of six. Any thoughts from people who have toyed around with this? Take two levels in Paladin (Sacred Huntsman) for the free Precise Shot Feat and +CHA to saves. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} You also have enough initial build points that you don't need to completely dump your other stats. Thanks for the answer, yeah i read somewhere that greataxe was most common, but i didn't know about greatsword rarity :( Cha was high just for persuasion, i'll check Community domain instead of Glory. I haven't used Jaethal much and haven't made an inquisitor in the CRPG, but in the tabletop: All inquisitors are proficient with longbows, so choosing Erastil isn't necessary. Add a +2 to any Ability Score when starting a Hunter with this race, and other abilities like Keen Senses and better resistance to enchantment school spells make a Half-Elf one of the best choices. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Aasimir and Tieflings get nice racial bonuses, too. Youre welcome. Half-Orcs are great with their bonus to Intimidate and an extra skill point per level. Certain Slayer subtypes do not gain Studied Target as a Swift Action. ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} When all of your cards align, you have + 11d6 damage on each attack with Sneak Attack (+7d6), the NoDC (+2d6), and Divine Anathema (+2d6). Inquisitor BuildThis build guide is aimed for beginners and for anyone else that needs their memory refreshed regarding certain mechanics. Fiddle with the others how you like, but youll want a decent Persuasion skill for Dreadful Carnage. (The Conversion Inquisition allows it for Bluff, Diplomacy, and Intimidate; the Heresy Inquisition allows it for Bluff and Intimidate; and the Reformation Inquisition allows it for Diplomacy, Intimidate, and Perform (oratory)). The problem is that i guess at some point shatter defenses and dreadful Carnage were changed. Thank you all for the useful information! Hey folks, I'm starting a series of single-class builds that are viable from start-to-finish for PKM. : https://rpgbot.net/pathfinder/characters/classes/rogue/knife_master.html (as much as possible given the in-game differences). But yeh, what builds would you guys recommend? (ranged), Valerie as meat shield & flanking aide. Eldritch Archer 10 / Eldritch Knight 10. You can play it from start-to-finish on any difficulty level. 1 - Heavy Armor proficiency, Skill Focus: Trickery. I n this Pathfinder Kingmaker Guide we will take a look at Ekundayo.He starts off as a Ranger and this Build will focus on leveling the Ranger Class to maximum Rank. WF: Longbow Getting 1 level of Monk has many benefits. Go with Erastil for longbow proficiency and consider monster tactician or sacred huntmaster. Cheers for going through that much effort! Was thinking just stick to 14 CON and flip INT with CHA, put at least a 12 in DEX? Not advising to start with it as PA will just make your life more complicated at lower levels when you don't have that high of an attack roll. Why Menacing and not the Archer Route? As for difficulty, I understand any build can work on normal difficulty. An ideal start to an Inquisitor of any build, Humans get +2 to the Ability Score of the player's choice, plus an extra Feat and Skill point per level. Honestly the only thing I'd do to Greybor is fighter 5 for more feats/weapon training. Both of your main stats + mage armor/bracers of armor to AC is almost always going to be better than armor with a max dec). Bear gets rend at 7th level, curious as to what that is still. Other classes have to wait until 3rd or even 5th level. I love Half-Elves not only for their extra Skill Focus feat, but they also get +2 to Perception, +2 to save vs Enchantments (looking at you, Nixie Tricksters), and sleep immunity. ._1EPynDYoibfs7nDggdH7Gq{margin-bottom:8px;position:relative}._1EPynDYoibfs7nDggdH7Gq._3-0c12FCnHoLz34dQVveax{max-height:63px;overflow:hidden}._1zPvgKHteTOub9dKkvrOl4{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word}._1dp4_svQVkkuV143AIEKsf{-ms-flex-align:baseline;align-items:baseline;background-color:var(--newCommunityTheme-body);bottom:-2px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap;padding-left:2px;position:absolute;right:-8px}._5VBcBVybCfosCzMJlXzC3{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;color:var(--newCommunityTheme-bodyText)}._3YNtuKT-Is6XUBvdluRTyI{position:relative;background-color:0;color:var(--newCommunityTheme-metaText);fill:var(--newCommunityTheme-metaText);border:0;padding:0 8px}._3YNtuKT-Is6XUBvdluRTyI:before{content:"";position:absolute;top:0;left:0;width:100%;height:100%;border-radius:9999px;background:var(--newCommunityTheme-metaText);opacity:0}._3YNtuKT-Is6XUBvdluRTyI:hover:before{opacity:.08}._3YNtuKT-Is6XUBvdluRTyI:focus{outline:none}._3YNtuKT-Is6XUBvdluRTyI:focus:before{opacity:.16}._3YNtuKT-Is6XUBvdluRTyI._2Z_0gYdq8Wr3FulRLZXC3e:before,._3YNtuKT-Is6XUBvdluRTyI:active:before{opacity:.24}._3YNtuKT-Is6XUBvdluRTyI:disabled,._3YNtuKT-Is6XUBvdluRTyI[data-disabled],._3YNtuKT-Is6XUBvdluRTyI[disabled]{cursor:not-allowed;filter:grayscale(1);background:none;color:var(--newCommunityTheme-metaTextAlpha50);fill:var(--newCommunityTheme-metaTextAlpha50)}._2ZTVnRPqdyKo1dA7Q7i4EL{transition:all .1s linear 0s}.k51Bu_pyEfHQF6AAhaKfS{transition:none}._2qi_L6gKnhyJ0ZxPmwbDFK{transition:all .1s linear 0s;display:block;background-color:var(--newCommunityTheme-field);border-radius:4px;padding:8px;margin-bottom:12px;margin-top:8px;border:1px solid var(--newCommunityTheme-canvas);cursor:pointer}._2qi_L6gKnhyJ0ZxPmwbDFK:focus{outline:none}._2qi_L6gKnhyJ0ZxPmwbDFK:hover{border:1px solid var(--newCommunityTheme-button)}._2qi_L6gKnhyJ0ZxPmwbDFK._3GG6tRGPPJiejLqt2AZfh4{transition:none;border:1px solid var(--newCommunityTheme-button)}.IzSmZckfdQu5YP9qCsdWO{cursor:pointer;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO ._1EPynDYoibfs7nDggdH7Gq{border:1px solid transparent;border-radius:4px;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO:hover ._1EPynDYoibfs7nDggdH7Gq{border:1px solid var(--newCommunityTheme-button);padding:4px}._1YvJWALkJ8iKZxUU53TeNO{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7{display:-ms-flexbox;display:flex}._3adDzm8E3q64yWtEcs5XU7 ._3jyKpErOrdUDMh0RFq5V6f{-ms-flex:100%;flex:100%}._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v,._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v{color:var(--newCommunityTheme-button);margin-right:8px;color:var(--newCommunityTheme-errorText)}._3zTJ9t4vNwm1NrIaZ35NS6{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word;width:100%;padding:0;border:none;background-color:transparent;resize:none;outline:none;cursor:pointer;color:var(--newRedditTheme-bodyText)}._2JIiUcAdp9rIhjEbIjcuQ-{resize:none;cursor:auto}._2I2LpaEhGCzQ9inJMwliNO,._42Nh7O6pFcqnA6OZd3bOK{display:inline-block;margin-left:4px;vertical-align:middle}._42Nh7O6pFcqnA6OZd3bOK{fill:var(--newCommunityTheme-button);color:var(--newCommunityTheme-button);height:16px;width:16px;margin-bottom:2px} .FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} It can make for some brutal critical hits (see below). As far as feats I went along the Dazzling Display, Cornugun Smash feat route. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} Stick with Core Paladin. Any reason I should go Death or something else? Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Focus is either sword and board or two hander, so STR build with mostly buffs/debuffs for spells. 12. Just fyi, Inquisitors only get a bonus to Intimidate and not diplomacy. For new players, going with . That would make things much easier! I was thinking about a Two-Handed Greatsword build. I do like my persuasion checks thanks for the input! Create an account to follow your favorite communities and start taking part in conversations. There is a masterwork weapon that lets you do damage on a combat maneuver (trip). The dex / str debate is endless. Longspear doesnt need martial, Fauchard takes 1 feat to get exotic, Glaive has the deity Shelyn which if i remember correctly allows Chaotic Good. Inquisitors get longbow + shortbow proficiency anyway (though Erastil is still a fine choice, since he gives Animal Domain). Take three levels of Sorcerer (take dragon bloodline preferably - I picked Gold dragon to round out my elemental resistances). Clustered Shot Rangers are not a bad choice (especially Stormwarden for the extra Archery Feats) but Rangers suffer from the fact that if they are not fighting their Favored Enemy they are just kinda mediocre. The other one doesn't matter. Wisdom +1 Lore (Nature) +1 Lore . As others have said- ranger can be the better archer. This ability replaces judgment 1/day. Is there a guide somewhere that is good? I would not recommend archery for a Sacred Huntsman because you probably won't be close enough to your pet to proivde it with teamwork feats. Instead of an inquisitor's . . Hotel in Taipei | Hyatt Place New Taipei City Xinzhuang. Our level 10 Slayer clearing the room of undead. But that's something that you should base around your enemies' saves as between the racial and Stern Gaze another feat for it may be a bit of an overkill. So you waste two feat on martial weapon and heavy armor proficiency why dont select a god with glaive as favored weapon and go reaches weapon build. I considered Slayer and Ranger but I think I can get all of those things best with Sacred Huntsman and some nice extra perks like spontaneous casting, animal companion, free teamwork skills, stern gaze and favored enemy. For this character I have a "wish list" of things I want the character to have and cramming everything into one build means it may not be the most perfectly optimized character but is very well rounded and has a lot of options. Better Bows: After defeating Vordaki, youre going to want to pick up the Longbow of the Cold Moon as soon as youre able. ST: Hammer the Gap. As far as I understood needs 15 Str to benefit from +5 composite bows. 1 level monk in a strength build gives at best maybe +3 from 16 wisdom, and +2 from 14 dexterity, for maybe +5 total. 14, Dex. Just the way it works. You can play it from start-to-finish on any difficulty level. I want it to be ranged, melee won't do. @keyframes ibDwUVR1CAykturOgqOS5{0%{transform:rotate(0deg)}to{transform:rotate(1turn)}}._3LwT7hgGcSjmJ7ng7drAuq{--sizePx:0;font-size:4px;position:relative;text-indent:-9999em;border-radius:50%;border:4px solid var(--newCommunityTheme-bodyTextAlpha20);border-left-color:var(--newCommunityTheme-body);transform:translateZ(0);animation:ibDwUVR1CAykturOgqOS5 1.1s linear infinite}._3LwT7hgGcSjmJ7ng7drAuq,._3LwT7hgGcSjmJ7ng7drAuq:after{width:var(--sizePx);height:var(--sizePx)}._3LwT7hgGcSjmJ7ng7drAuq:after{border-radius:50%}._3LwT7hgGcSjmJ7ng7drAuq._2qr28EeyPvBWAsPKl-KuWN{margin:0 auto} I find the idea of more skill points appealing, but I don't -have- to be a skill monkey. Attack: +9 (BAB) + 8 (Dexterity) + 3 (Weapon) + 4 (Divine Power) + 3 (Judgement of Justice) +2 (Greater Invisibility) +2 (Greater Bane) -2 (rapid shot)= 29 attack, +29 (Solo buffs) +2 (Flanking, b/c that works in this game) + 3 (Inspire Courage) +2 (Good Hope) +1 (Haste) +2 (Blessing of Tristian) = +39, +6 (Strength) +3 (Weapon) +4 (Divine Power) +4.5 (Weapon Dice, average) +4 (Judgement of Destruction) +2 (Greater Bane) +14 (Greater Bane Dice, average) = +37.5, +37.5 (Solo damage) + 3 (Inspire Courage) + 2 (Good Hope) +2 (Tristian) = 44.5. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. 10. Hey guys! I initially thought fighter, but seeing how many enemy archers get devasting sneak attacks with their bows make rogue look pretty tempting. and the aura at 8th level could be useful. All trademarks are property of their respective owners in the US and other countries. A new update 2.0.7k is here! Special Multiclass Note: With boon companion you get 1 multiclass level while keeping a full strength pet. Hence the importance of Shatter Defenses and Dreadful Carnage. Since archers are DEX-based, it works perfectly. It's not an archer build, but I've been having fun with this one (this is from memory, so I apologize for any errors): Race: Aasimar Angelkin / Stat Dist: 16/14/14/10/10/18 (You could dump WIS to put in STR, but your will saves will suffer slightly), Make sure you put at least 3 in mobility and 5 in Arcane Knowledge (required for Crane Style Feat and Eldritch Knight levels later on). Anyway Aasima +2 STR +2 CHA S:18 D:13 C:10 I:10 S:15: CH:16 Feats: Combat Reflex Weapon Focus Power Attack Cleave Cleaving Finish - Outflank Great Cleave Precise Strike Improved Cleaving Finish Improved Critical - Back to Back Wings Seize the . ARCANE ON TWITCH http://bit.ly/ArcaneOnTwitch ARCANE ON TWITTER http://bit.ly/ArcaneTwitter SUBSCRIBE ON YT http://bit.ly/ArcaneOnYouTube BECOME A. With the latter I can dump CHA to 5, WIS to 7, STR to 8 and pump DEX to maximum with reasonable INT & CON.. O.o while still being able to skill up both perception and persuasion? ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} You could do elf, but you lose the extra human feat, and would have even more reason to fighter level for the proficiency, thus making Elf for the longbow prof, redundant. So I'll just post my (nowhere near optimal) build and leave some comments after. r/Pathfinder_Kingmaker Hello, crusaders! You now need dazzling display for both and 15 str for dreadful carnage. Yes, youll love it. Hilarious for PnP, but silly otherwise. However, it becomes a class skill with Trapfinding. I voted rogue for archer. All of the scores are useful so be efficient. Sneak attack will do the same type of damage as the underlying spell (fire for Hellfire Ray) and is independently . Hmm I'll try to go for 15 STR (composite bows). Judgement of Justice on harder combats, followed up with Destruction when you get Second Judgement. Death from Afar gives you an untyped +4 bonus to all ranged attacks. Im level 12 atm and this is slaying quite efficiently. Thats all we are sharing today in Pathfinder: Kingmaker Single-Class Build Slayer Archer), if there are anything you want to add please feel free to leave a comment below and well see you soon. You want to play a human. The following classes receive animal companions: On lvl 1 in the class: Mad Dog Barbarian, Druid (except for Blight Druid) that chose animal companion over a domain, Sylvan Sorcerer, Sacred Huntsmaster Inquisitor. Shatter Defenses and Dreadful Carnage on a Slayer archer is a beautiful combination, as any enemy that is flat-footed (and that is open to precision damage) is now vulnerable to Sneak Attack. High DEX, high WIS, the usual suspects for bow feats (Point Blank Shot, Precise Shot, Deadly Aim, Rapid Shot, etc), rely on Judgement and buff spells from there. Free feats from Ranger Combat Styles to bolster Inquisitor's combat effectiveness; I like the Menacing Combat Style because Stern Gaze helps bolster it. Sacred Huntsmaster is an . Stack that with your Sneak Attack Damage and you will clean up in combat! . ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit}

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pathfinder kingmaker sacred huntsmaster archer build